Tape Stop Effect
The tape stop effect is very common in electronic music and pop today.
The way I hear it in music, it can be used to add fun, and a sense of drama to a track.
As if it to say, the track has stopped – no it hasn’t. And it continues.
There are multiple ways you can reproduce a tape stop effect on fl studio
you can use a tape stop effect in fl studio in multiple ways.
For the purpose of this, I will reflect on FL Studio’s own Gross Beat, and DBGlitch These to program work similiarly.
Gross beat is perfect for real-time or rendered gating, glitch, repeat, scratching and stutter performances. Gross Beat stores audio in a 2-bar rolling buffer under the control of 36 user definable time and volume envelopes, giving you unlimited creative control.
Here you have a sequence of events. It is very much like the the playlist sequencer. you can change the position and the synchronization between the playlist, the patterns, bars and beats between.
To use gross beat to create a tape stop effect all you have to do is simply Drag the time cursor over the green graph patter. and bend it. The line should bend, as you wish. Stop it as you see fit.
The cool thing about Gross beat is that there are multiple parameters, or “Slots” which you can use to set specific, pre made interesting cues and patterns.
Another manner, I’ve discovered to use the tape stop effect, is by pressing the record button and drag the time off set.
The circle that looks like a clock is actually a turntable that manage the music that plays as a record.
You can automate as you see fit or record the parameters.
Other interesting things you can do with gross beat is stutters, gated effects, swing effects, flanges/wish wash, reverse. If you want to get really creative you can use the preset
“Turntabilist” and organize multiple patterns to scratch the music or whatever insert in your mix.
Here’s a good starter via Beat School:
Glitch works much in the same way.
Glitch is an audio effect plugin for Windows (VST), Mac (VST and AU) and Linux (VST), available in both 32-bit and 64-bit formats. Featuring a new and improved sequencer which can play multiple effects simultaneously, with the ability to trigger unique scenes from every note on your keyboard, Glitch can be as gentle or as brutal as you like.
Add the occasional splash of retrigger or stretcher to single hits within your drum loop, or fill the entire sequencer with random effect blocks for a totally chaotic trip down the digital rabbit hole… the choice is yours!
However there isnt necessarily a turntablist function which allows you to manipulated the entire output like a record backwards and forwards. It is more simulated to my ears.
You can use the Red or Orange (Depending on your version.)
Tape stop: and drop it in your sequence where you prefer.
Finally, you can affect the parameters that you find under the orange panel.
Check out my in depth view of DB glitch and other neat vsts here.
You can really get carried away with both manners of doing things, there’s always an unlimited supply of creativity!
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